Input Manager
Input Manager Prefab

1
Choose whether you want to use the New Input System or the Legacy (Old) Input System for your project.
2
Drag and drop the Main Camera into your scene hierarchy. This is necessary for enabling raycasting functionality.
3
To detect touch or mouse clicks on UI elements, drag and drop your Canvas (with a Graphic Raycaster component) into the designated field.
4
To use any of the joystick prefabs included in the tool, make sure to drag and drop your chosen joystick prefab into the corresponding field.
5
If your game uses mobile UI buttons, drag and drop the buttons you plan to use into the designated fields here.
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