Actions

The Actions section lets you perform multiple operations on GameObjects in your hierarchy across all scenes, such as setting them active or inactive, visible or invisible, pickable or not pickable, changing their tag or layer, renaming them, or even deleting them.

1

Actions section in the sidebar lets you open and manage actions.

2

GameObject field lets you select the object to apply actions to.

3

Text field lets you rename the selected GameObject.

4

Scene dropdown filters the scenes you want to edit.

5

Active/Passive button turns the GameObject on or off in selected scenes.

6

Visible/Invisible button shows or hides the GameObject in selected scenes.

7

Pickable/Unpickable button sets the GameObject as pickable or not.

8

Tag dropdown lets you change the GameObject's tag.

9

Layer dropdown lets you change the GameObject's layer.

10

Update button applies all changes to the selected scenes.

11

Delete button removes the GameObject from the selected scenes.

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