Components
The Components section lets you assign components from one GameObject to the script of the same or another GameObject across all scenes.

1
Components section in the sidebar lets you open and manage components.
2
Source Object field lets you choose the object to copy components from.
3
Target Object field lets you choose the object to assign components to.
4
Component dropdown lets you select one or all components to assign.
5
Script dropdown lets you choose the script to receive the components.
6
Assign button assigns components from the source to the target's script.
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